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AI Insights · Timothy · October 2022

Top 5 Basketball Games on Android in Croatia: Q3 2022

Discover the performance trends of the top 5 basketball games on the Android platform in Croatia during Q3 2022, focusing on metrics like downloads, revenue, and active users.

Top 5 Basketball Games on Android in Croatia: Q3 2022

In the third quarter of 2022, the top 5 basketball games on the Android platform in Croatia showed varying performance trends. Here’s a closer look at their weekly downloads, revenue, and active users.

Basket Battle experienced a significant peak in weekly downloads, reaching around 4.8K in the week of July 25. However, it saw a decline towards the end of the quarter, dropping to 464 downloads in the last week of September. The game also showed an impressive rise in weekly active users, peaking at approximately 11.3K in early August before gradually declining to 6.5K by the end of the quarter.

Mini Basketball maintained a relatively stable weekly download rate, with a slight peak of 700 downloads in the week of July 25. The game's weekly revenue saw minor fluctuations, peaking at $73 in mid-July. Active users showed a small but consistent drop, starting from 1.5K in late June and ending at 1.2K by the end of September.

Basketball Stars: Multiplayer had a steady weekly download rate, with a notable increase to 443 downloads in the last week of September. The game's weekly revenue also saw modest gains, peaking at $39 in late July and late September. The number of active users remained relatively stable, with a slight increase from 1.5K in June to 1.5K by the end of September.

NBA 2K Mobile Basketball Game displayed a consistent download rate, peaking at 377 downloads in mid-July. The game's revenue fluctuated slightly, with the highest weekly revenue of $152 occurring in mid-August. Active users saw a minor decline, starting at 893 in late June and ending at 792 by the end of September.

NBA LIVE Mobile Basketball saw a fairly stable download rate, with a slight peak of 380 downloads in early July. The game's weekly revenue was highest at $131 in late June, with a more subdued performance towards the end of the quarter. The number of active users started at 2.5K in late June and remained around 2.3K by the end of September.

These insights are based on data from Sensor Tower. For more detailed information and additional insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022